Video Game Development Agreement Template

Business-in-a-Box's Video Game Development Agreement Template

Document content

This video game development agreement template has 8 pages and is a MS Word file type listed under our legal agreements documents.

Sample of our video game development agreement template:

VIDEO GAME DEVELOPMENT AGREEMENT This Video Game Development Agreement (the "Agreement") is effective [DATE], BETWEEN: [CLIENT NAME] (the "Client"), a company/individual organized and existing under the laws of [STATE/PROVINCE], with its principal place of business located at: [YOUR COMPLETE ADDRESS] AND: [DEVELOPER NAME] (the "Developer"), a game development studio/individual organized and existing under the laws of [STATE/PROVINCE], with its principal place of business located at: [COMPLETE ADDRESS] WHEREAS, the Client desires to engage the Developer to design, develop, and deliver a video game (the "Game") in accordance with the terms and conditions set forth in this Agreement; and WHEREAS, the Developer agrees to design and develop the Game for the Client under the terms and conditions of this Agreement; NOW, THEREFORE, in consideration of the mutual covenants and promises contained herein, the Parties hereto agree as follows: SCOPE OF WORK Game Development Services: The Developer agrees to design, develop, and deliver the Game based on the specifications and requirements provided by the Client. This includes but is not limited to game design, coding, artwork, sound, testing, and integration (the "Services"). Specifications and Milestones: The Client and Developer agree to establish specific game features, technical requirements, and development milestones, as outlined in Schedule A (attached), which will serve as the baseline for the Game's development. Game Platforms: The Game shall be developed for the following platform(s): [SPECIFY PLATFORMS, e.g., PC, PlayStation, Xbox, Nintendo, Mobile]. Change Requests: Any changes or modifications to the scope of the Services must be agreed upon in writing by both Parties. Such changes may result in additional fees or an extension of the development timeline. DEVELOPMENT TIMELINE 2.1 Development Schedule: The Developer agrees to follow the timeline and development schedule specified in Schedule B (attached). This schedule includes development milestones, testing phases, and the final delivery date of the Game. 2.2 Delays: If the Developer anticipates any delay in meeting the milestones or delivery deadlines, the Developer shall immediately notify the Client in writing. The Client may agree to extend the timeline or adjust the scope of work to accommodate the delay. PAYMENT TERMS 3.1 Development Fee: The Client agrees to pay the Developer a total fee of [AMOUNT] for the Services, which will be paid according to the payment schedule outlined in Schedule C (attached). 3.2 Payment Schedule: Payments will be made in installments based on the successful completion of the milestones outlined in Schedule B. Each installment is due within [NUMBER OF DAYS] days of the completion of the corresponding milestone. 3.3 Additional Costs: Any additional costs incurred due to change requests, third-party software licenses, or external assets required for the Game's development will be pre-approved by the Client and reimbursed to the Developer. 3.4 Late Payments: If the Client fails to make any payments within [NUMBER OF DAYS] days of the due date, interest shall accrue at a rate of [PERCENTAGE]% per month until the payment is made in full. INTELLECTUAL PROPERTY 4.1 Ownership of the Game: Upon full payment of all fees and completion of the Game, the Client shall own all rights, title, and interest in and to the Game, including but not limited to the Game code, design, artwork, sound assets, and intellectual property created by the Developer. 4.2 Pre-existing Materials: The Developer retains ownership of any pre-existing tools, libraries, engines, or software used in the development of the Game. However, the Developer grants the Client a non-exclusive, royalty-free license to use such materials solely for the purposes of operating the Game. 4.3 Third-Party Assets: Any third-party assets (e.g., stock images, music, or software) used in the Game shall be licensed to the Client under the terms of the applicable third-party agreements. The Developer agrees to provide the Client with copies of any such licenses. CONFIDENTIALITY 5.1 Confidential Information: Both Parties agree to keep confidential any proprietary information, game concepts, or technical details shared during the development process. 5.2 Non-Disclosure: Neither Party shall disclose any confidential information to third parties without the other Party's prior written consent, except as required by law. TESTING AND ACCEPTANCE 6.1 Testing: The Developer agrees to conduct thorough testing of the Game to ensure it functions in accordance with the specifications outlined in Schedule A. This includes functional testing, bug fixing, and performance optimization

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Document content

This video game development agreement template has 8 pages and is a MS Word file type listed under our legal agreements documents.

Sample of our video game development agreement template:

VIDEO GAME DEVELOPMENT AGREEMENT This Video Game Development Agreement (the "Agreement") is effective [DATE], BETWEEN: [CLIENT NAME] (the "Client"), a company/individual organized and existing under the laws of [STATE/PROVINCE], with its principal place of business located at: [YOUR COMPLETE ADDRESS] AND: [DEVELOPER NAME] (the "Developer"), a game development studio/individual organized and existing under the laws of [STATE/PROVINCE], with its principal place of business located at: [COMPLETE ADDRESS] WHEREAS, the Client desires to engage the Developer to design, develop, and deliver a video game (the "Game") in accordance with the terms and conditions set forth in this Agreement; and WHEREAS, the Developer agrees to design and develop the Game for the Client under the terms and conditions of this Agreement; NOW, THEREFORE, in consideration of the mutual covenants and promises contained herein, the Parties hereto agree as follows: SCOPE OF WORK Game Development Services: The Developer agrees to design, develop, and deliver the Game based on the specifications and requirements provided by the Client. This includes but is not limited to game design, coding, artwork, sound, testing, and integration (the "Services"). Specifications and Milestones: The Client and Developer agree to establish specific game features, technical requirements, and development milestones, as outlined in Schedule A (attached), which will serve as the baseline for the Game's development. Game Platforms: The Game shall be developed for the following platform(s): [SPECIFY PLATFORMS, e.g., PC, PlayStation, Xbox, Nintendo, Mobile]. Change Requests: Any changes or modifications to the scope of the Services must be agreed upon in writing by both Parties. Such changes may result in additional fees or an extension of the development timeline. DEVELOPMENT TIMELINE 2.1 Development Schedule: The Developer agrees to follow the timeline and development schedule specified in Schedule B (attached). This schedule includes development milestones, testing phases, and the final delivery date of the Game. 2.2 Delays: If the Developer anticipates any delay in meeting the milestones or delivery deadlines, the Developer shall immediately notify the Client in writing. The Client may agree to extend the timeline or adjust the scope of work to accommodate the delay. PAYMENT TERMS 3.1 Development Fee: The Client agrees to pay the Developer a total fee of [AMOUNT] for the Services, which will be paid according to the payment schedule outlined in Schedule C (attached). 3.2 Payment Schedule: Payments will be made in installments based on the successful completion of the milestones outlined in Schedule B. Each installment is due within [NUMBER OF DAYS] days of the completion of the corresponding milestone. 3.3 Additional Costs: Any additional costs incurred due to change requests, third-party software licenses, or external assets required for the Game's development will be pre-approved by the Client and reimbursed to the Developer. 3.4 Late Payments: If the Client fails to make any payments within [NUMBER OF DAYS] days of the due date, interest shall accrue at a rate of [PERCENTAGE]% per month until the payment is made in full. INTELLECTUAL PROPERTY 4.1 Ownership of the Game: Upon full payment of all fees and completion of the Game, the Client shall own all rights, title, and interest in and to the Game, including but not limited to the Game code, design, artwork, sound assets, and intellectual property created by the Developer. 4.2 Pre-existing Materials: The Developer retains ownership of any pre-existing tools, libraries, engines, or software used in the development of the Game. However, the Developer grants the Client a non-exclusive, royalty-free license to use such materials solely for the purposes of operating the Game. 4.3 Third-Party Assets: Any third-party assets (e.g., stock images, music, or software) used in the Game shall be licensed to the Client under the terms of the applicable third-party agreements. The Developer agrees to provide the Client with copies of any such licenses. CONFIDENTIALITY 5.1 Confidential Information: Both Parties agree to keep confidential any proprietary information, game concepts, or technical details shared during the development process. 5.2 Non-Disclosure: Neither Party shall disclose any confidential information to third parties without the other Party's prior written consent, except as required by law. TESTING AND ACCEPTANCE 6.1 Testing: The Developer agrees to conduct thorough testing of the Game to ensure it functions in accordance with the specifications outlined in Schedule A. This includes functional testing, bug fixing, and performance optimization

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